<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress.com" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>

<channel>
	<title>the-incredible-machine &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/the-incredible-machine/</link>
	<description>Feed of posts on WordPress.com tagged "the-incredible-machine"</description>
	<pubDate>Sat, 26 Jul 2008 06:21:54 +0000</pubDate>

	<generator>http://wordpress.com/tags/</generator>
	<language>en</language>

<item>
<title><![CDATA[The Incredible Machine]]></title>
<link>http://sonicando.wordpress.com/?p=180</link>
<pubDate>Tue, 06 May 2008 22:03:45 +0000</pubDate>
<dc:creator>sonicando</dc:creator>
<guid>http://sonicando.wordpress.com/?p=180</guid>
<description><![CDATA[Hoy rebuscando en el Youtube, me he llevado la alegría de volver a la infancia 5 minutitos. Creo qu]]></description>
<content:encoded><![CDATA[<p>Hoy rebuscando en el Youtube, me he llevado la alegría de volver a la infancia 5 minutitos. Creo que pocos juegos me viciaron tanto como The Incredible Machine. Tenías que diseñar "máquinas" que con los materiales que te daban funcionaran. Aquí una por una las primeras 43 pantallas, es ver alguna y casi se me salta una lagrimilla...</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/NdtGXBQLNTw'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/NdtGXBQLNTw&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>Y la verdad es que el que haya jugado, sabe que nada te pica más que este juego (bueno, igual el Day Of The Tentacle...)</p>
<p>Sí queréis volver a la infancia y descargar sus 451 Kb... <a href="http://www.publijuegos.com/juegos-clasicos/juegos_clasicos_descargar/The_Incredible_Machine.html" target="_blank">Aquí</a> el Link.</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Screen of Fucking MAGIC]]></title>
<link>http://iconicionic.wordpress.com/?p=112</link>
<pubDate>Fri, 22 Feb 2008 20:51:35 +0000</pubDate>
<dc:creator>Brock</dc:creator>
<guid>http://iconicionic.wordpress.com/?p=112</guid>
<description><![CDATA[



The above video is a short demonstration of Crayon Physics Deluxe, which recently won the Seumas]]></description>
<content:encoded><![CDATA[<div align="center"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/QsTqspnvAaI'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/QsTqspnvAaI&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></div>
<div align="center"></div>
<div align="center"></div>
<div align="left"></div>
<div align="left">The above video is a short demonstration of Crayon Physics Deluxe, which recently won the Seumas McNally Grand Prize at the Independent Games Festival.  I can see why -- equal parts crayon drawing and <a href="http://en.wikipedia.org/wiki/The_Incredible_Machine" target="_blank">the Incredible Machine</a>, this game is EXACTLY what a younger version of myself fantasized about.  Seeing the doodles take on volume and interact with the landscape makes me all kinds of giddy.  Now if only someone would release this thing for the Wii (or the DS, which I guess makes more sense, but which I also don't own.  So there's that.)</div>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Launchball, hijo de The Incredible Machine]]></title>
<link>http://nuut.wordpress.com/2007/10/21/launchball-hijo-de-the-incredible-machine/</link>
<pubDate>Sun, 21 Oct 2007 19:19:04 +0000</pubDate>
<dc:creator>nuitei</dc:creator>
<guid>http://nuut.wordpress.com/2007/10/21/launchball-hijo-de-the-incredible-machine/</guid>
<description><![CDATA[¿Recuerdan a TIM.exe? ¿Aquel juego en donde debes colocar ciertas herramientas, instrumentos y est]]></description>
<content:encoded><![CDATA[<p>¿Recuerdan a TIM.exe? ¿Aquel juego en donde debes colocar ciertas herramientas, instrumentos y estructuras para cumplir un objetivo? Pues bien, en el sitio de un <a href="http://www.sciencemuseum.org.uk">museo de ciencia</a> inglés (si... lo se) existe un juego en flash que permite hacer lo mismo pero usando instrumentos más modernos y con una estetica más... minimalista.</p>
<p style="text-align:center;"><img src="http://nuut.wordpress.com/files/2007/10/launchball.png" alt="Launchball" /></p>
<p><strong>Launchball </strong>es un primor como juego de ingenio al elevarte desde lo primordial a lo curioso, ademas permitiendote crear niveles para compartir con otros. Sin limites debo decir.</p>
<p>Lo unico que me gusta y molesta a la vez es la grafica monista de cubos que tiene... pero es suficiente para dar la idea.</p>
]]></content:encoded>
</item>
<item>
<title><![CDATA[Childhood fun for a scientist]]></title>
<link>http://flickamawa.wordpress.com/2007/10/08/childhood-fun-for-a-scientist/</link>
<pubDate>Mon, 08 Oct 2007 16:38:43 +0000</pubDate>
<dc:creator>Flicka Mawa</dc:creator>
<guid>http://flickamawa.wordpress.com/2007/10/08/childhood-fun-for-a-scientist/</guid>
<description><![CDATA[My dad forwarded me this post from a DIY tech blog called Hacked Gadgets.  It shows videos of ]]></description>
<content:encoded><![CDATA[<p>My dad forwarded me <a href="http://hackedgadgets.com/2007/10/03/the-incredible-machine-rube-goldberg-devices/" title="The Incredible Machine">this post from a DIY tech blog called Hacked Gadgets</a>.  It shows videos of "<a href="http://en.wikipedia.org/wiki/The_Incredible_Machine">The Incredible Machine</a>" creations, based on the computer games.  I found the video amusing, but mostly it reminded me of the game, which I used to play as a kid.  Now I miss the game and I want to play it again!  Maybe I'll check out the most recent version, which is now 6 years old.  To me, this is proof that computer gaming isn't all wasted time; I played this in my free time as a kid <em>for fun</em>, and when we have kids, I intend to encourage computer games as one resource for learning and practicing skills such as logic, management, and strategy.</p>
<p>Here is a blurb about the game from <a href="http://en.wikipedia.org/wiki/The_Incredible_Machine">the wikipedia page</a>:</p>
<blockquote><p><em><strong>The Incredible Machine</strong></em> (aka <strong>TIM</strong>) is a series of computer games that were originally designed and coded by Kevin Ryan and produced by <a href="http://en.wikipedia.org/wiki/Jeff_Tunnell" title="Jeff Tunnell">Jeff Tunnell</a>, the now-defunct Jeff Tunnell Productions, and published by <a href="http://en.wikipedia.org/wiki/Dynamix" title="Dynamix">Dynamix</a>; the 1993 through 1995 versions had the same development team, but the later 2000–2001 titles had different designers. All versions were published by <a href="http://en.wikipedia.org/wiki/Sierra_Entertainment" title="Sierra Entertainment">Sierra Entertainment</a>.</p>
<p>The general objective of the games is to create a series of <a href="http://en.wikipedia.org/wiki/Rube_Goldberg_machine" title="Rube Goldberg machine">Rube Goldberg devices</a>: arrange a given collection of objects in a needlessly complex fashion so as to perform some simple task (for example, "put the ball into a box" or "light a candle"). Available objects ranged from simple ropes and pulleys to <a href="http://en.wikipedia.org/wiki/Electrical_generator" title="Electrical generator">electrical generators</a>, <a href="http://en.wikipedia.org/wiki/Bowling" title="Bowling">bowling</a> balls and even <a href="http://en.wikipedia.org/wiki/Cat" title="Cat">cats</a> and <a href="http://en.wikipedia.org/wiki/Mouse" title="Mouse">mice</a>. The levels usually have some fixed objects that cannot be moved by the player, and so the only way to solve the puzzle is carefully arrange the given objects around the fixed items. There is also a "freeform" option that allows the user to "play" with all the objects with no set goal or to also build their own puzzles with goals for other players to attempt to solve.</p></blockquote>
]]></content:encoded>
</item>

</channel>
</rss>
